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Create interactive lessons using any digital content including wikis with our free sister product
. Get it on the
Pages and Files
64 SMART Notebook Quick Tips
About this website
Algebra I & II Activities
Audio and Sounds
Copyright Issues and Notebook files
CU SMART Conference
CU TechCon 2015
Download a Notebook File
Erase to reveal
Extras and Trivia
Extreme Collaboration with Notebook 11
Family and Consumer Science
FAVORITE THINGS - Part 1
FAVORITE THINGS - Part 2
FAVORITE THINGS - Part 3
Find sounds, music, images, videos on the web
Fixes to solve problems
Flip your Class
Funding and Grants
History and Social Studies
Importing powerpoint and word documents
ISU Ed Speaker Series
Koosh Ball Templates
LAB - Lesson Activity Builder
Lake County SMART Users' Conference
Language Arts and Spelling
Lesson Activity Toolkit 2.0
Movies and Videos
Pre-Calc & Calculus Activities
Remote Desktop Software
Resources for Special Ed.
Smart Board Resources
smart tools for use with internet
Smart Video Player
Spanish files to download
Teaching with the Smart Board
Tips for the Smart Notebook
Tips for using the tools in Smart Notebook
Valley View SMART Users' Conference
What is the Activity Builder?
The Activity Builder enables you to create matching and sorting activities, labeling activities, and games using your own content. It is flexible enough that it allows you to create very customized activities.
Using the Activity Builder, you choose an object (called an "activity object") on a page as a "container" that is set to accept the answers that are correct and set to reject incorrect answers.
Activity Builder Directions
Download these directions as a .pdf:
Download a notebook file with examples of activities for Geometry, Farm Animals, Social Studies, German, and Algebra:
On a page, place the objects that are to be sorted or used as possible answers - right and wrong answers.
Create an object or use a graphic that you want to accept correct answers/objects.
Select that activity object and press on the Activity builder tab.
When you click edit, it marks the Activity Object with a rectangular grid of diagonal lines, showing you what you've picked to contain your correct answers.
Drag the objects that you want to be the "correct" ones into the "Accept these objects" box and the ones you have that are "incorrect" into the "Reject these objects box".
Now, open the settings tab and set them the way you want them.
Press "Done" to complete setting up the activity. Save the file and enjoy.
If objects are accidentally dragged into the wrong box, just drag it into the trash can.
If all the "correct" objects have been added to the "Accept" box, you can use the "Add All Remaining" button to fill the other box with the objects to reject.
After completing the activity, go to
Edit > Reset Page
to restore the activity to it's original state to play again!
help on how to format text
Turn off "Getting Started"